#include <ActionEditor.h>
|
| ActionData (const QString &szName, const QString &szScriptCode, const QString &szVisibleName, const QString &szDescription, const QString &szCategory, const QString &szBigIcon, const QString &szSmallIcon, unsigned int uFlags, const QString &szKeySequence, ActionEditorTreeWidgetItem *pItem) |
|
ActionData::ActionData |
( |
const QString & |
szName, |
|
|
const QString & |
szScriptCode, |
|
|
const QString & |
szVisibleName, |
|
|
const QString & |
szDescription, |
|
|
const QString & |
szCategory, |
|
|
const QString & |
szBigIcon, |
|
|
const QString & |
szSmallIcon, |
|
|
unsigned int |
uFlags, |
|
|
const QString & |
szKeySequence, |
|
|
ActionEditorTreeWidgetItem * |
pItem |
|
) |
| |
|
inline |
QString ActionData::m_szBigIcon |
QString ActionData::m_szCategory |
QString ActionData::m_szDescription |
QString ActionData::m_szKeySequence |
QString ActionData::m_szName |
QString ActionData::m_szScriptCode |
QString ActionData::m_szSmallIcon |
QString ActionData::m_szVisibleName |
unsigned int ActionData::m_uFlags |
The documentation for this class was generated from the following file: