#include <DccThread.h>
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static void | msleep (unsigned long msec) |
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static void | sleep (unsigned long sec) |
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static void | usleep (unsigned long usec) |
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DccThread::~DccThread |
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bool DccThread::handleInvalidSocketRead |
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int |
readLen | ) |
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protected |
QObject* DccThread::parent |
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inline |
References m_pParent.
Referenced by DccChatThread::handleIncomingData(), DccVideoThread::handleIncomingData(), DccRecvThread::postMessageEvent(), DccSendThread::run(), DccRecvThread::run(), DccVideoThread::startPlaying(), DccVoiceThread::startPlaying(), DccVideoThread::startRecording(), DccVoiceThread::startRecording(), DccVoiceThread::stopPlaying(), DccVideoThread::stopPlaying(), DccVideoThread::stopRecording(), DccVoiceThread::stopRecording(), DccVideoThread::textStep(), and DccVideoThread::videoStep().
void DccThread::postErrorEvent |
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int |
err | ) |
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void DccThread::postMessageEvent |
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const char * |
message | ) |
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Referenced by DccThread(), DccVideoThread::readWriteStep(), DccVoiceThread::readWriteStep(), DccChatThread::run(), DccSendThread::run(), DccVoiceThread::run(), DccVideoThread::run(), DccRecvThread::run(), DccRecvThread::sendAck(), DccChatThread::tryFlushOutBuffers(), and ~DccThread().
Referenced by DccThread(), DccSendThread::doneGetInfo(), DccRecvThread::doneGetInfo(), DccSendThread::initGetInfo(), DccRecvThread::initGetInfo(), DccSendThread::run(), DccRecvThread::run(), DccChatThread::sendRawData(), DccChatThread::tryFlushOutBuffers(), DccSendThread::updateStats(), DccRecvThread::updateStats(), and ~DccThread().
QObject* DccThread::m_pParent |
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The documentation for this class was generated from the following files: